There are 336 entries in the glossary.
Pages: 1
| Tare Weight | The weight of the container that holds the materials you are weighing. |
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| Task Interleaving | Term used in describing the functionality of Warehouse Management Systems to mix picking and putaway tasks in order to reduce travel time. Sending a forklift driver to put away a pallet on his way to his next pick is an example of task interleaving. |
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| TCO | See Total Cost of Ownership |
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| TCP | Whereas the IP protocol deals only with packets, TCP enables two hosts to establish a connection and exchange streams of data. TCP guarantees delivery of data and also guarantees that packets will be delivered in the same order in which they were sent. |
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| TCP/IP | The Internet protocol suite, sometimes called the TCP/IP protocol suite, is the set of communications protocols that implement the protocol stack on which the Internet and most commercial networks run. Named after the two most important and first defined protocols: the Transmission Control Protocol (TCP) and the Internet Protocol (IP), can be viewed as a set of layers, each layer solves a set of problems involving the transmission of data, and provides a well-defined service to the upper layer protocols based on using services from some lower layers. Upper layers are logically closer to the user and deal with more abstract data, relying on lower layer protocols to translate data into forms that can eventually be physically transmitted. |
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| TDD | See Test Driven Development
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| Terminal Emulation | Software that allows the computer to act as a virtual instantiation of another system. Terminal emulation is a common method used to connect portable computers to mainframe software. |
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| Test Driven Development | Test Driven Development (TDD) is a computer programming technique that involves repeatedly first writing a unit test and then implementing only the code necessary to pass the test. The goal of test-driven development is to achieve rapid feedback and development. Practitioners emphasize that test-driven development is a method of designing software, not just a method of testing. Along with other techniques, the concept can also be applied to the improvement and removal of software defects from legacy code that was not developed in this way. Test driven development requires that a unit test, that defines the requirements of the application and the code, is written before each aspect of the code itself. These tests contain assertions that are either true or false. This allows for rapid feedback of correctness and design as the code evolves and is refactored.
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| Thick Client (Fat Client) | A client that performs the bulk of any data processing operations itself, and relies on the server it is associated with primarily for data storage. Opposite of Thin Client.
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| Thin Client | A computer (client) in client-server architecture networks which has little or no application logic, so it has to depend primarily on a central server for processing. The word "thin" refers to the small boot image and virtually non-existent processing and memory utilization. Think clients, in fact, require very little processing power and are ideal for avoiding hardware purchases by reusing older, legacy hardware. Web applications via a web browser is a typical example, other examples include "Remote Desktop" connection such as X11, Citrix ICA, or Microsoft RDP. Opposite of a Thick (Fat) Client.
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| Third-Party Fulfillment | The activity of warehousing and processing customer shipments on behalf of a client to serve his end-user customers. Third party fulfillment (3PL) can be used for business-to-business (B2B) transactions for products such as for machinery, replacement parts, and components, or for business-to-consumer (B2C) transactions generated from such sources as websites, e-mail, direct mail, catalogs, television, and telemarketing. Though many manufacturers and marketer choose to do their own fulfillment, outsourcing to a specialist in third-party fulfillment can potentially result in greater efficiencies, cost savings, and allow manufacturers and marketing to focus on growing their core business. |
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| Third-Party Warehouse | An outside, contract warehouse where goods are storage and transported for a fee, typically without the long-term commitments associated with building or leasing, designing, and staffing your own warehouse. Pricing varies by space and services required. |
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| Three-Way Match | An accounting practice that compares a vendor invoice against a receipt and a purchase order. |
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| Time Buckets | Term used to describe forecast periods. |
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| TMS | See Transportation Management System
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| Total Cost of Ownership | Total cost of ownership (TCO) is a financial estimate designed to help consumers and enterprise managers assess direct and indirect costs related to the purchase of any capital investment, such as (but not limited to) computer software or hardware. A TCO assessment ideally offers a final statement reflecting not only the cost of purchase but all aspects in the further use and maintenance of the equipment, device, or system. This includes the costs of training support personnel and the users of the system, costs associated with failure or outage (planned and unplanned), diminished performance incidents (i.e. if users are kept waiting), costs of security breaches (in loss of reputation and recovery costs), costs of disaster preparedness and recovery, floor space, electricity, development expenses, testing infrastructure and expenses, quality assurance, incremental growth, decommissioning, and more. Therefore TCO is sometimes referred to as total cost of operation. When incorporated in any financial benefit analysis, TCO provides a cost basis for determining the economic value of that investment. For example, the decision to buy a computer may result in the following TCO analysis: the greater initial price of a high-end computer is to be balanced by adding likely repair costs and earlier replacement to the purchase cost of a cheaper bargain brand, among other factors. The initial price is just the beginning of the life cycle of expected costs. |
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| Tracking Number | A carrier's unique tracking identifier for a package. |
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| Transaction History File | A database or flat file that contains a detailed record for each transaction to a system. Transaction history files allow for complete system restoration, system database copies, archiving, and complete system backups. |
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| Transfer | The movement of inventory between storage locations within a facility or between facilities. Also describes that transaction associated with the transfer activity. |
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| Transportation Management System | Category of operations software that may include products for shipment manifesting, rate shopping, routing, fleet management, yard management, carrier management, freight cost management. |
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